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Augmented Reality - Augmented Reality EP flac album

Augmented Reality - Augmented Reality EP flac album

MP3 1144 mb. | FLAC 1646 mb. | WMA 1446 mb.

Performer: Augmented Reality
Title: Augmented Reality EP
Released: 2002
Style: Electro
Category: Electronic
Rating: 4.9 ✦

Album Name Augmented Reality. Type EP. Released date 30 March 2013. Labels Self-Released. Music StyleGuitar Hero. Members owning this album0. 2. Augmented Reality. 6. A Night Among the Wolves.

Augmented reality (AR) is an interactive experience of a real-world environment where the objects that reside in the real-world are enhanced by computer-generated perceptual information, sometimes across multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory. The overlaid sensory information can be constructive (. additive to the natural environment), or destructive (. masking of the natural environment)

Augmented Reality (AR) may not be as exciting as a virtual reality roller coaster ride, but the technology is proving itself as a very useful tool in our everyday lives. When compared to other reality technologies, augmented reality lies in the middle of the mixed reality spectrum; between the real world and the virtual world.

Augmented Reality is better slated for real world applications but the technology is being used to build the next evolution of games as well. With the momentum of Augmented Reality, and full-speed developments of VR, experts see 2017 as the year of Augmented and Virtual Reality titles.

Augmented Reality (AR) and Virtual Reality (VR) are presented via 3D high definition video and audio. Both technologies stem from the same idea of immersing users into a digital environment. But while VR is completely immersive, AR only partly overlays virtual objects over the real world. It uses everyday devices, smartphone or a tablet, and sensors and market to detect the position of physical objects and then determine where to put virtual ones. Slowly but surely, augmented reality is changing the shape of commerce. Augmented reality can be applied to various industries. One of the most interesting cases come from the following: Retail.

The current augmented reality experience is vastly different across each form factor, and each form factor serves a different market. Augmented reality: Mobile devices. Although arguably on the low end of augmented reality experiences, mobile devices currently cover the largest market segment for augmented reality. Though building augmented reality experiences on mobile devices was possible in the past, the release of ARKit and ARCore made doing so much easier for developers. ARKit and ARCore are the underlying development packages for building AR-based applications for iOS and Android, respectively.

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Augmented reality is the technology that expands our physical world, adding layers of digital information onto it. Unlike Virtual Reality (VR), AR does not create the whole artificial environments to replace real with a virtual one. AR appears in direct view of an existing environment and adds sounds, videos, graphics to i. With the rise of the Internet and smartphones, AR rolled out its second wave and nowadays is mostly related to the interactive concept. 3D models are directly projected onto physical things or fused together in real-time, various augmented reality apps impact our habits, social life, and the entertainment industry. AR apps typically connect digital animation to a special ‘marker’, or with the help of GPS in phones pinpoint the location. Augmentation is happening in real time and within the context of the environment, for example, overlaying scores to a live feed sport events.

Augmented Reality uses the existing environment and overlays new information on the top of it unlike virtual reality, which creates a totally artificial environment. Augmented Reality can be seen through a variety of experiences. Stay updated with the latest announcements on Augmented Reality: Get Your eBook on Augmented Reality

Augmented Reality (AR) has seen a huge growth over the past few years and is increasingly adopted by advertisers to create engaging experiential campaigns. Consumers are more and more open to augmenting their world with useful content, information and offers, while establishing deep emotional connections with brands.


A1 Chatterbox
A2 A Sandwich Short For A Full Picnic
B1 Monophonic Synthesizer
B2 Burned Humidifier


Title of track B2 is (mis-)spelled as "Burned Humdifier" on the vinyl.